

- #God of war 3 remastered ps4 pro 1080p
- #God of war 3 remastered ps4 pro full
- #God of war 3 remastered ps4 pro pro

#God of war 3 remastered ps4 pro full
Our reviewer played the full game on a 4K television, and while he noticed an appreciable difference in visuals in Resolution mode, the hit to performance wasn’t worth the boost in visual fidelity.
#God of war 3 remastered ps4 pro 1080p
Even though 2160p resolution offers four times as many pixels as 1080p, we didn’t notice much of a benefit from the Resolution mode - at least, not when playing on a 1080p TV with supersampling. The game would have to look significantly more detailed at 4K in order for us to choose that setting over Performance mode, and to our eyes, that didn’t appear to be the case. What’s more, we could scarcely tell the difference in fidelity between God of War’s two modes. Check out the difference in the brief side-by-side clip above. Yet the game almost always ran far above 30 fps on this setting, and we preferred the increased responsiveness, especially in battle. The frame rate was more variable there it didn’t stay locked at 60 fps, which would be a lot to ask. The drops happened often enough - both in combat and in merely exploring the world - to make us want to switch to Performance mode. We tried the 4K mode during our review period, and found that the game sometimes failed to maintain its 30 fps target. In God of War’s case, the increased resolution isn’t worth the frame rate trade-off. SIE Santa Monica Studio/Sony Interactive Entertainment But Horizon Zero Dawn already ran at a very solid 30 fps in its Resolution mode - which delivered 2160p resolution using a custom checkerboarding technique developed by Guerrilla - so the Performance mode ended up not being worth the resolution trade-off. The idea behind dropping the resolution to 1080p for the Performance mode was to let the game deliver a smoother 30 fps experience (i.e., fewer frame rate drops). In that open-world game, the frame rate was limited to 30 fps in both Resolution and Performance modes. This is a different setup than the one that Guerrilla Games used in Horizon Zero Dawn, which is perhaps the PS4 Pro’s finest 4K showpiece to date. (The graphics mode option is grayed out if you’re not using a PS4 Pro.) The Resolution mode targets a frame rate of 30 fps, while the Performance mode unlocks the frame rate with a cap of 60 fps.

If you aren’t playing on a 4K television, the Resolution mode will use supersampling to run the game with increased detail on your lower-resolution display.
#God of war 3 remastered ps4 pro pro
PS4 Pro users have two different rendering options for God of War: “Favor Resolution,” which runs the game at 4K resolution using checkerboard rendering, and “Favor Performance,” which displays the game at 1080p resolution. It doesn’t seem able to maintain a solid 30 frames per second, and in an action game like this, that just doesn’t get the job done. Less impressive, however, is the game’s 4K rendering mode on the PlayStation 4 Pro. God of War is a stunning technical achievement for its single-take presentation alone.
